

Fixed trigger_changevalue not setting hull sizes correctly (passes new size to the engine).

Fixed server lag from players having their donor/staff/administrator levels looked up every time they spawn or use a donor feature.Fixed possible crash with the squadmaker render override.Fixed momentary_rot_button not obeying a master entity.Fixed maps with names longer than 23 characters causing a buffer overrun ( 32 characters is still the limit as dictated by the GoldSrc engine).Fixed func_train dealing crush damage every frame.Fixed func_tank eye positions, so it will work properly as the tank rotates.Fixed env_blood shooting white particles when red blood was specified.Fixed crash during gun fire if players had mp_decals set to 0.Fixed administrator list file requiring a new line after the last entry in the list.Fixed a ton of possible crashes/freeses caused by buffer overflows and memory leaks across the entire game.Default maximum viewing distance increased from 8,192 units to 32,768 units.Client will show an error message if the game is NOT using the OpenGL renderer.NEW: myinfo displays your target name and model, this will be expanded to show more properties about you in the future.mapinfo formatting improved, also shows who can use cheats (off, on, or administrators only).reviveme can no longer be used if you're alive.NEW: chargeme charges your HEV battery to the map defined limit.NEW: healme heals your health to the map defined limit.Players can always check who cheats are available to if they care. Designed for map authors to test their map with others in a controlled way. If sv_cheats is 2 only server administrators can use cheat commands.All item_ entities use a specific hull size very close to the default model size rather than a big too big, fixes items disappearing inside walls.Added obey trigger mode property to func_train.Player spawn points are now selected at random (from those that are active) with no spawn-fragging.On-line donor/staff ID look-up, so new donors can enjoy our thank you features much sooner.Maps will need to have resource file names in the correct case or the Linux server will not find them and crash.Fixed a bug located in the Half-Life physics engine which caused func_rotating entities to stop rotating.Border-less window mode - enable this with r_borderless 1 (also in advanced options).
